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Madden's defensive
play editor looks a bit confusing at first glance. You have
the option to assign a player to drop back into a "Hook"
zone, with a "subroute" displaying WR1, WR2, WR3,
and WR4. To tell you the truth, I still am not 100% exactly
what each does, but I have been able to make players do what
I want with hook zones. I'm going to explain how I created
a play from my 40 Defense playbook, "42 Stinger",
which makes use of hook zones.
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Our goal
, the finished product. MLB, LOLB, and SS are assigned
to hook zones. FS and RCB drop into a deep zone, while
the ROLB has curl/flat |
Here's what I've found out with experimenting
(if anyone knows more about this subject, please email me
and I'll add it to the site).
- The "subroute" does not have
as much bearing on what the player will do, the little line
drawn on the play diagram is a better indication of which
direction he will go.
- The subroute seems to be the same as man
coverage, but for some reason, "WR5" is left out,
I don't know if that was intentional or a screwup. At any
rate, when I want my defender to keep an eye on the outside
WR to the defensive right, I just use "WR4" instead.
- WR1 is the furthest elibigle receiver
to the defensive left (offensive right), while WR5 is the
furthest eligible receiver to the defensive right (offensive
left). This does not refer to Wide Receivers, as players,
but any eligible receiver, including TEs, FBs, and HBs.
- The subroute does not seem to have any
bearing on the direction line.
- The defensive player will drop back in
the direction indicated on the play diagram, and will drift
towards his subroute assignment. For example, in the diagram
above, the SS, assigned a subroute of WR1, keeps an eye
on the outsidemost receiver, while drifting towards the
sideline, as directed by his line on the play diagram.
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Subroute
menu |
So basically, the line on the play diagram
directs the defender. Problem is, you can't assign them manually.
As said before, you only have the option to choose a subroute,
an offensive player to keep an eye on.
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Default hook
zones without moving players around |
If you just assign the hook zones, with the
subroutes and everything, you will get something like the
play on the left. It looks ok, at first glance, a pretty even
coverage, but a quick play test will expose the weakness.
The ROLB, going to the curl/flat zone, drifts outside quickly,
while the MLB drops almost straight back, leaving a huge hole
on the coverage between the two. So how do you manually assign
the direction to a defender dropping back into a hook zone?
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The defense
before moving players around |
(Important note: Everytime you assign
a hook zone to a defender, assign it twice. For some reason,
the first time you do it, the direction assigned to the player
seems to be totally random (only tested on PC, I don't have
a console). Go into the play editor, assign a LB a hook zone,
and note the direction. Assign the exact same zone again,
and the direction line usually will change to the true direction.)
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I moved the
MLB to a spot outside, and then assigned him the hook
zone |
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I put the
SS further outside and closer to the line to give him
a shorter dropback and a more shallow angle outside. |
I created my hook zone coverage by moving
my player around before assigning the zone. The direction
a player gets depends on where he is lined up on the field.
A MLB lined up directly in the middle of the field will always
give you a hook zone straight up, but you can have him drift
sideways by moving him sidways in the formation editor before
assigning him the hook zone. Move him back, and the zone coverage
stays with him, along with the direction line.
In the play at the top, the MLB has a hook
zone assignment going almost directly to the sidelines, to
the left. Normally, he would drop almost straight back, as
shown in the 2nd play diagram on this page. To create my play,
I went into the formation editor and moved him to a spot further
outside. I then just gave him his hook zone, as normal. Because
of his location on the field, Madden assigned him a direction
towards the outside, which is what I wanted. After getting
the zone assignment (Remember to assign it twice!),
I moved him back to his middle spot.
I did the same with the SS. His default coverage
was a 45° angle dropback, while I needed a dropback with
a more shallow angle to the outside, and a shorter drop, since
he was already lined up 7 yards off the ball. I moved him
closer to the line, and a bit further outside.
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A defender's
position will determine the direction he drops in a
hook zone |
Tips for Player Movement:
- Moving a player closer to the line will
give him a short dropback (he won't drop back as much),
and will give him a direction more towards the sideline.
- Moving a player deeper will give him a
deeper dropback, and usually his direction will be more
down the field rather than outside.
- A player moved into the middle will always
get a straight back dropback.
- A player moved outside will get a dropback
angle towards the sineline, a player moved inside towards
the middle will get an angle down the field.
- A player will always be influenced a bit
by the final position he is lined up in for the real defense;
a MLB assigned a hook zone 90° towards the sidelines
will not head straight for the sidelines, he will take something
closer to 60°, while a safety or a OLB lined up further
outside will take something closer, like 80°.
The diagram above is a general guideline
to where you should move your players, just to give you the
basic idea. You'd probably do better experimenting youself,
in the play editor and in the play test mode, seeing where
your guys drop back. I didn't go into the play editor and
chart every single box.
The final result:
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The dropbacks result in an even coverage with
all 3 LBs and the SS.
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The final play diagram doesn't look like
it will work too well, but a test in practice mode shows the
real results. The ROLB heads for the sidelines, in a curl/flat
zone, while the 2 other LBs and the SS all take up hook zones
evenly over the middle. The 4 medium zones all "roll"
towards the defensive right side of the field, while the RCB
and the FS "roll" in their deep zone coverage to
the other side of the field.
Again, I don't know everything about this
topic, so any additional information would be appreciated,
especially info about the subroutes. This is just what I know
and what worked for me.
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